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Shadow Temple #03

Posted by Menoyami - October 17th, 2021


Hello NG and whoever is clicking into this mess.

I have been working (for a while now) on different concepts and characters which perfectly fit into a mysterious and dark environment. So, here goes another project, which made it further than anything I have started. It's obviously based on Zelda 64's shadow temple... but with some unique elements (to respect Nintendo's creatives)


A few scene set-ups for the Temple Entrance Lighting (all concepts)

iu_448767_9103675.webp


Sadly when using volumetric scattering these glowing torch orbs create too much fireflies (noise) in the render, making it looks like a mess.


iu_448768_9103675.webp


btw for the ones interested, I took inspiration from Tom Garden's Temple Entrance Artwork (with his / the author's permission), and modelled and textured everything accordingly:

https://www.tomgardenart.com/gallery?lightbox=dataItem-jqvh468q

Original Shadow Temple Entrance


Have a great time folks!


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Comments

looks great

For a second there I thought you made a full fledged game XD
Looks awesome!

thanks! I actually made a video game before in Unity: https://www.facebook.com/michaeljonesons/videos/2320170831574419 ...but that is a nightmare as all you do is hope that runtime components don't update while you work on it. I think making a stupid movie has more future... at least it's timeless