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View Profile Menoyami
NOT TODAY, SATAN!

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Posted by Menoyami - 6 days ago


so while sitting out the curse of the Australopithecus, I came up with yet another Spook


iu_478232_9103675.webp

not much to say here... still a wip


Have a good day y'all


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3

Posted by Menoyami - 1 month ago


Hello Ghosts, Ghouls and Goblins!


Some update on my mammoth project

Besides some major f-ups, there are a lot of frames being rendered out and shite starts to come together.

It's in its infancy stage , so there is not a lot of stuff going on


The following demo shows some scenes which aren't really connected together


for all of you BLender Folks out there, go and check out:

RenderStreet www.render.st

awesome render service


Have a scary rest of your day!


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Posted by Menoyami - October 17th, 2021


Hello NG and whoever is clicking into this mess.

I have been working (for a while now) on different concepts and characters which perfectly fit into a mysterious and dark environment. So, here goes another project, which made it further than anything I have started. It's obviously based on Zelda 64's shadow temple... but with some unique elements (to respect Nintendo's creatives)


A few scene set-ups for the Temple Entrance Lighting (all concepts)

iu_448767_9103675.webp


Sadly when using volumetric scattering these glowing torch orbs create too much fireflies (noise) in the render, making it looks like a mess.


iu_448768_9103675.webp


btw for the ones interested, I took inspiration from Tom Garden's Temple Entrance Artwork (with his / the author's permission), and modelled and textured everything accordingly:

https://www.tomgardenart.com/gallery?lightbox=dataItem-jqvh468q

Original Shadow Temple Entrance


Have a great time folks!


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Posted by Menoyami - September 1st, 2021


Testing the Dread Knight Rig


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Posted by Menoyami - August 31st, 2021


Roaming the Crypt

iu_404994_9103675.webp


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